House Rules

House Rules for the Rise of the Runelords campaign

  • When rolling for hit point gains at each level always assume any roll that is less than half of the maximum potential to be half the maximum. (i.e. a roll of 1, 2 or 3 on a d8 roll would now become a 4 under this house rule.) All modifiers are applied after the roll result is determined.
  • When rolling for points of healing, always re-roll a die result of 1. All other results must be kept.
  • Critical successes on a skill roll receive a +4 bonus.
  • Critical hit deck is optional.
  • Hero points will be used. We will not, however, be using the “Special” and “Cheat Death” options.
  • GM reserves the right to add to this list as the game proceeds.

House Rules

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